1.2.15Beta 24 August 2026 · Main 27 August 2026FeaturesRebalance the Allies victory condition targetsCenter the camera on a faction's home planet on clickShow an attacks-spent indicator on units that can still moveShow changelog and changes since last played in main menuFixesFix stranded traded convoy relation change
1.2.14Beta 17 August 2026 · Main 24 August 2026FeaturesAdd mixed custom & basic faction line-up to weekly challengeImprove AI speedSort minor factions menu by known/defeated statusFix issues with network boost movement range calculationRebalance Corsair to 1 energy upkeep, 6 energy build costFixesFix an issue with the anomaly not going away in the center hex
1.2.10Beta 3 August 2026 · Main 10 August 2026FeaturesImprove performance on GPU bound systemsFixesFix an issue which caused anomaly not to apper with double glitch traitFix an issue which cause end turn text not to appearFix an issue which caused teleporting not to capture stationsFix raid on energy nexus reward
1.2.9Beta 23 July 2026 · Main 10 August 2026FeaturesImprove performanceImprove AI station building and ship movementAdd generate custom faction random faction modeFixesFix sorting custom factions by creation time
1.2.7Beta 13 July 2026 · Main 14 July 2026FixesFix issue which caused xenophile to reveal all minor factions
1.2.6Beta 13 July 2026 · Main 14 July 2026FeaturesAdd option to override basic faction primary color for accessibilityFixesFix an issue which prevented player choosing a faction assigned to an opponent
1.2.5Beta 7 July 2026 · Main 13 July 2026FeaturesMake the save & load menu fasterMake ships find a new path if their path is blocked in end of turn movementFixesFix an issue that caused some antivirus software to block the game
1.2.4Beta 5 July 2026 · Main 5 July 2026FeaturesImprove trait tooltipsAdd AI-support for Void Construction traitFixesCreate new file dialog to fix saving and loading on linux
1.2.3Beta 3 July 2026 · Main 3 July 2026FeaturesImprove custom faction menuImprove custom faction AIMove remove trait button so it isn't covered by tooltipsAdd more emblems for custom factionsAdd 6 custom faction portraitsAdd neutral cursorImprove and rebalance custom faction traitsAdd more custom faction traitsAllow choosing opponent faction randomization with random opponent countFixesFix jammed breach corridor anomaly rewardFix issue which caused AI not to overbuild prediction cycle processors
1.2.2Beta 2 July 2026 · Main 3 July 2026FeaturesUpdate custom faction portrait FAI improvements for starports and metal managementColorize custom faction weaponryAdd new trait iconsAdd multi-step custom faction menuRebalance custom faction traitsImprove Harbinger ship graphicsMake repair rate not to be proportional to the max hull pointsAllow custom factions to use major faction planet texturesRemove shield overcharge, buff energy over matterAdd more custom faction traitsAdd outline to button textFixesRemove partial french translationFix minor faction tooltip to show correct shipFix rapid colonizationFix protocol exploiterFix double glitchFix an issue which caused custom cursor to be changed to pointing handFix stranded trader convoy relation changesNew Contributors@Pymous11 made their first contribution in
1.2.1Beta 27 June 2026 · Main 3 July 2026FeaturesAdd more negative custom faction traitsShow colonization cost in tooltip even when colonization is not possibleUnify font sizes and add font outlinesChange action points icon yellowAdd faction specific weaponry spritesAllowing zooming closerAdd possibility to increase network indicator alpha by clicking toggle networkSplit, merge and modify custom faction traitsAdd more custom faction traitsFixesFix experimental ship code anomaly rewardFix ship emblemFix the shown resolution in windowed modeFix persisting opponent faction selections
1.2.0Beta 26 June 2026 · Main 3 July 2026FeaturesAdd custom factionsAdd delete save file buttonAdd autosave frequency and file limit optionsFix an issue which prevented AI from overbuilding stations and an issue which made AI defend unnecesarilyChange network hub to always have range of 2. Reorder tech levels.Allow AI to build network hubsAdd faction specific cursorsFixesFix foundry world anomaly reward textsFix issue which caused colonization cost to be wrongFix an issue which left tech options emptyFix an issue which caused hackers to offer duplicates of same techFix minor faction relation tooltip textsFix crash on AI turn
1.1.17Beta 15 June 2026 · Main 24 June 2026Other ChangesImprove AI scouting, station building and ship target prioritizationPrevent AI from clumping around planets
1.1.16Beta 1 May 2026 · Main 24 June 2026Other ChangesTactical improvementsStation ratio removalTake shield-damage into accountMake AI smarter about when to stop scouting
1.1.15Beta 2 April 2026 · Main 7 April 2026FixesFix/overrepairFix issue which made it possible to disband ships while in combatFix an issue which caused defeated minor factions to grant alliance upgradeFix an issue which caused liberating unknown minor to break uiFix an issue which prevented pathfinding to navigate through neutral minor planets
1.1.14Beta 23 March 2026 · Main 26 March 2026FixesFix an issue which allowed two simultaneous combatsFix an issue which allowed ship with neutron bombs to exterminate without action pointsFix an issue which caused minor factions to get major faction type shipsOther ChangesPrevent duplicate actions
1.1.12Beta 19 March 2026 · Main 23 March 2026FixesFixed an issue which caused AI attack when it shouldn't have
1.1.10Beta 18 March 2026 · Main 23 March 2026FeaturesAI improvementsRewrite combat logic to fix bugs and crashesImprove ship pathfinding not to go through non hostile territory unless the target hex is thereRemove tbtfest linkAdd more anomaliesFixesFix issue which caused wrong ship upkeep to be shown in energy resource tooltipOther ChangesSuggest minor faction description improvements
1.1.9Beta 17 March 2026 · Main 19 March 2026FixesFix black market relay anomalyFix issues which lead to multiple opponents with same faction
1.1.8Beta 16 March 2026 · Main 17 March 2026FixesFix an issue which caused allied factions to not like you if you captured their unconnected stationFix mercenaries alliance tooltipFix an issue where player was not marked defeated after game was overFix an issue which caused hacker to keep offering duplicate tech
1.1.7Beta 13 March 2026 · Main 16 March 2026FeaturesImprove mercenary alliance descImprove minor faction ship descriptionsMake research labs biggerFixesFix crash when starting a new game in demoFix an issue which caused minor relations to improve when it should not have
1.1.6Beta 12 March 2026 · Main 13 March 2026FeaturesImprove major faction descriptionsFix survivors iconFixesFix AI attack and movement issuesFix issues with AI overbuilding stations and retreating from neutral minor ships
1.1.4Beta 12 March 2026 · Main 13 March 2026FeaturesRename shipsRename new techsAdd more anomaliesFixesFix issue that caused AI to get stuck on their turn
1.1.3Beta 11 March 2026 · Main 13 March 2026FeaturesAdd more relations iconsFixesFix gaze of the ghosts anomaly rewardFix crash during AI turn
1.1.1Beta 11 March 2026 · Main 13 March 2026FeaturesAdd scrollbars to station and unit menusFixesFixed an issue which caused there to be one less minor player compared to major playersFix an issue which caused AI not to play when one more turn was pressedFixed an issue which cause allied minor to not do anythingFix crash on ai turnFix an issue which could cause to AI to get stuck
1.0.23Beta 4 March 2026 · Main 9 March 2026FixesFix an issue where AI could get stuck if they lost ship to a counter-attackOther ChangesImprove AI anomaly reward decisions
1.0.22Beta 2 March 2026 · Main 4 March 2026FeaturesPressing esc now closes the anomaly menuFixesFix double clicking end turn button causing a crashFix techs to work for others than Thermortis when capturing a planet, improve tech visibilityCheck victory on player turn start instead of round end to fix issues and imbalance
1.0.21Beta 25 February 2026 · Main 26 February 2026FeaturesMake AI less likely to overbuild research labs with techsFixesFix issue which caused industrial planet to give full action points to built units when it should notFix an issue which caused restarting the game to produce different mapFix an issue which caused weekly challenge to have wrong victory point requirement
1.0.20Beta 24 February 2026 · Main 25 February 2026FeaturesRename brute force rapid fire to brute force neutralization and covered rapid fire to covered neutralizationRewrite Invader and Converter ship descriptionsFixesRename duplicate shifted conversion to covered conversionFix issue which enabled terraforming to a planet type which tech you had already lostFix an issue which caused available techs not to be replaced when player captured the same tech
1.0.19Beta 23 February 2026 · Main 24 February 2026FeaturesImprove some tooltip textsImprove scoreboard text in tutorialFixesFix an issue causing tech tree complete be achieved when it should notOther ChangesImprove AI terraforming
1.0.18Beta 20 February 2026 · Main 23 February 2026FeaturesAdd colors to ship class iconsImprove AI station building, colonization and combatHalf anomaly costs for Santri SyndicateFixesFix issue which caused some income label not to appear
1.0.17Beta 19 February 2026 · Main 20 February 2026FeaturesDarken map layer toggle buttons when layer is hiddenFixesFix station adjacency bonuses for AIFix issue which caused the topmost notifications not to be hoverable or clickableFix multiple issues with the unit spotted warningFix crash on AI turnFix issue where units with neutron bombs were not able to counter-attack while exterminatingFix issue which prevented anomaly upgrades from stackingOther ChangesMore caching
1.0.16Beta 18 February 2026 · Main 20 February 2026FeaturesDon't give turn for defeated AI playersDecrease converter armor from 5 to 4Make Myrmidon Horde's ships also repair outside of networkBuff Santri Syndicate to receive 100% more resources from anomaliesIncrease Erdi base income from 3 to 4Increase dreadnought shield from 60 to 80Allow repair bots to repair carrier class shipsIncrease high level ship upkeep and fix no upkeep for ships on planetsFixesFix AI crashRequire debugger to be enabled for AI to play your turnFix an issue where stars could block fractal corridor
1.0.15Beta 17 February 2026 · Main 18 February 2026FeaturesMake toast UI smaller and move it upwards so it does not block the viewMake ships to navigate through network when it is as fastGuarantee 3 terrain close to each major player startImprove AI decision speedFixesFix missing hidden research lab anomaly reward textAdd missing tooltip description for very long game length settingFix AI crashes
1.0.14Beta 16 February 2026 · Main 17 February 2026FixesRevert "Improve navigation to go through network when it is as fast" because AI can get stuck
1.0.13Beta 16 February 2026 · Main 17 February 2026FixesFix issue which caused tutorial window to show up in a non tutorial game
1.0.12Beta 16 February 2026 · Main 17 February 2026FeaturesImprove liberate tooltipIncrease game music break lengthImprove abandoned energy nexus anomaly descriptionImprove anomaly reward tooltipsImprove yimono Union tooltip text color contrastImprove shift to end turn tooltips and button textAdd possibility to play against 4 opponentsImprove navigation to go through network when it is as fastAdd buttons to hide stations, ships and terrainFixesRemove partial French translation from menusFix issue with armament grid providing bonus on tile and buff the on tile bonusFix issue which caused ship with stealth not be able to attack
1.0.11Beta 13 February 2026 · Main 16 February 2026FeaturesRemove version number from the game UICenter main menu background on wide screensFixesStart game in windowed mode to fix compatibility issuesImprove move and attack indicator color logicFix AI crash
1.0.9Beta 12 February 2026 · Main 13 February 2026FeaturesAdd ai resource scaling modifiers to new game menu tooltipAllow opening tooltip from other than the latest tooltip while holding lock key